AddScene = Scene PresetName = CAVE LocationOnPlanet = Vector X = 0 Y = 0 GlobalAcceleration = Vector X = 0 Y = 19.82 Terrain = SLTerrain PresetName = CAVE Terrain BitmapFile = ContentFile Path = Base.rte/Scenes/CAVE.bmp WrapX = 0 WrapY = 0 ScrollRatio = Vector X = 1.0 Y = -1.0 BackgroundTexture = ContentFile Path = Base.rte/Scenes/Textures/DirtDark.bmp AddTerrainFrosting = TerrainFrosting TargetMaterial = Material CopyOf = Topsoil FrostingMaterial = Material CopyOf = Grass MinThickness = 5 MaxThickness = 7 InAirOnly = 1 AddTerrainDebris = TerrainDebris CopyOf = Gold AddTerrainDebris = TerrainDebris CopyOf = Plants AddTerrainDebris = TerrainDebris CopyOf = Boulders AddBackgroundLayer = SceneLayer CopyOf = Base.rte/Near Layer AddBackgroundLayer = SceneLayer CopyOf = Base.rte/Clouds Layer AddBackgroundLayer = SceneLayer CopyOf = Base.rte/Sky Layer